Weeeee long time no news, I know. But I finally got around to talk about the current state of things in this place of the world.
After _athrxx and I finished support for Kyra2, better known as Hand of Fate or for short: HoF, and Kyra3, better known as Malcolm's Revenge, I started to look into Lands of Lore support in the Kyra engine. I actually got around to extend the TIM, some script format used by Westwood for animations, used by Kyra2 to support the intro of the Lands of Lore CD Version. Also the character selection is up and working fine. Now all left is the actual in game, which means most of the work has still to be done ;-), apart the outro TIM script is not working currently, since it uses some different commands and additional opcodes. Might be old news to those of you who checking our ScummVM commit logs frequently, but well I actually didn't come around to write a blog entry about it. Now here it is!
For some people it was like wow Lands of Lore will be supported, but the reality is that I think I'm currently having yet another Coders::Block, I came across this nice pun in our IRC channel on freenode btw., so sadly I didn't came around to work on it this week :-/. It might be related to school starting again this week, thus I have no real motivation to work on something in the afternoon. Of course clone2727, who actually seems to make jokes about my blog on his, would now say I'm just lazy as always. Another problem actually might be that I started to play World of Warcraft again with some real life, yeah I know nobody suspects that I have that!, friends again, I hope I can keep my playtime low though.
I still hope I will get around to work a bit more on it in the next weeks. So there's no need to fear, since Lands of Lore will be worked on in the (near) future, and no we will not support Lands of Lore 2 and 3 in the future!
Last but not least I have to note over here that I really appreciate the work by my GSoC student Vincent Marti, you can find his blog over here btw. It is some real impressive work he had done on ScummVM's GUI this summer. I hope he can get rid of some bugs remaining this week and of course finish (or rather start ;-) the user documentation of the new theme description format. After all I feel I had been not a good mentor at all, at least he seems to make jokes in our IRC channel that I'm "the master of the torture chamber", I guess I didn't gave enough kudos to him.
After _athrxx and I finished support for Kyra2, better known as Hand of Fate or for short: HoF, and Kyra3, better known as Malcolm's Revenge, I started to look into Lands of Lore support in the Kyra engine. I actually got around to extend the TIM, some script format used by Westwood for animations, used by Kyra2 to support the intro of the Lands of Lore CD Version. Also the character selection is up and working fine. Now all left is the actual in game, which means most of the work has still to be done ;-), apart the outro TIM script is not working currently, since it uses some different commands and additional opcodes. Might be old news to those of you who checking our ScummVM commit logs frequently, but well I actually didn't come around to write a blog entry about it. Now here it is!
For some people it was like wow Lands of Lore will be supported, but the reality is that I think I'm currently having yet another Coders::Block, I came across this nice pun in our IRC channel on freenode btw., so sadly I didn't came around to work on it this week :-/. It might be related to school starting again this week, thus I have no real motivation to work on something in the afternoon. Of course clone2727, who actually seems to make jokes about my blog on his, would now say I'm just lazy as always. Another problem actually might be that I started to play World of Warcraft again with some real life, yeah I know nobody suspects that I have that!, friends again, I hope I can keep my playtime low though.
I still hope I will get around to work a bit more on it in the next weeks. So there's no need to fear, since Lands of Lore will be worked on in the (near) future, and no we will not support Lands of Lore 2 and 3 in the future!
Last but not least I have to note over here that I really appreciate the work by my GSoC student Vincent Marti, you can find his blog over here btw. It is some real impressive work he had done on ScummVM's GUI this summer. I hope he can get rid of some bugs remaining this week and of course finish (or rather start ;-) the user documentation of the new theme description format. After all I feel I had been not a good mentor at all, at least he seems to make jokes in our IRC channel that I'm "the master of the torture chamber", I guess I didn't gave enough kudos to him.